Wednesday, 16 May 2012

On Scooby-Doo Where Are You #21: Reader's Roulette #3

       
I may be wrong, but I strongly suspect that this is the first time the answer to "Scooby Doo, where are you?" is, "He's in the crapper with Shaggy". And no, I'm not speaking metaphorically, though I might as well be. Strangely enough, writer Scott Peterson and artist Vince Deporter's The Dragon In The Bathroom wasn't the one of the comic's three tales which DC chose to use in its solicitations for the issue, preferring to tease the readership with "Can the gang get to the bottom of the haunted stadium in time for kickoff?" rather than "Will Shaggy manage to complete his number twos before the ghost in the abandoned house's toilet gets him?". I say this not because I'm offended by the whole business, though I could have done without the scene of an apparently pleased-to-be-relieved Shaggy as he sits and enjoys the - shall we say - termination of an intensely compelling physical process. (It's been as tastefully presented as such a tasteless scene can be, but sadly the mind's eye doesn't tend to stop at the edge of a carefully cropped frame.) But unless you're in the market for a tale whose whole point is that Shaggy needs a poo not once but twice, The Dragon In The Bathroom is a perfectly pointless exercise. Worse than that, there’s an air of smugness when the toilet-occupying Shaggy declares, "Scoob! You scared me witless!". How that must have made writer Peterson and editor Michael Siglain giggle. Yes, Shaggy's on the porcelin bowl, and yes, witless rhymes with shitless, and yes, the "s" word usually does follow on from "you scared me". It's all very impressive stuff.

             
Perhaps if the rest of the chapter had reflected an ambition to achieve anything more daring, or even more entertaining, than a few jobby jokes, the scatological wonder of it all might have passed as an earthy contrast to some genuinely smart-minded writing. As it is, there's just the sense of the long way round having been taken for a profoundly unimpressive view. If only Vince Deporter's well-judged and evocative artwork had been polishing a - wait for it - tale which felt just a touch less pleased with itself, that offered just a little more of substance to pad out the sniggers. Never mind, any nipper, or comics creator, who enjoyed the haunted bowel-movement scene will undoubtedly howl at the tale's conclusion, in which the traumatised Shaggy and Scooby race off in desperation because "now (they) gotta go worse than ever!". Is this the first Scooby tale which revolves almost entirely around the urgently-needed use of a privy? Is this even, perhaps, a daring touch of satire? Kids today, ah? And some comicbook creators and editors too.


At least Peterson knows that a tale with only a few pages to fill can't afford to be clogged up by great ill-digested mounds of exposition. Scott Gross, the writer and artist of lead feature The Case Of The Haunted Huddle (*1), obviously missed that particular afternoon in Comics 101. As a result, his tale opens up not with an eye-catching scene designed to appeal to readers young and old, but with text-crowded panels featuring static characters eating cereal. Obviously the story's editor - Kwanza Johnson - had a different take on the comic's audience to Michael Siglain, since it seems doubtful that the same readers who'd be laughing at the feces gags in The Dragon In The Bathroom would be willing to plough through the log-jam of wordage in The Case Of The Haunted Huddle. The repeated stodginess of Gross' script isn't helped by his own habit of avoiding clear establishing shots, meaning that the very first page, to take but one example, features 5 characters talking to each other who are never actually shown occupying the same space. It did used to be a given that the reader, and the younger reader in particular, was granted the courtesy of seeing where everyone in a scene was in relation to both each other and the situation they shared. This isn't a convention which Gross always subscribes to, and when he does - with the exception of a perfectly transparent panel introducing a scene in a gym - it's often hard to grasp exactly where we are and who's involved. True, Gross has a genuinely impressive knack of suggesting that his by-necessity broadly-drawn characters have a physical presence and clearly-recognisable emotions, and there he proves to have skills which many cartoonists would struggle to match. But there's far too much going on in the story and far too little made of most of it to leave The Case Of The Haunted Huddle as anything other than a curate's egg, and not, I regret, in the modern sense of the phrase.

* 1:- I'm horrified to find my skill with typos resulting in my giving the wrong title to The Case Of The Haunted Huddle, and my shameful thanks to Mr Gross for correcting me with such tolerance.

          
Finally, there's John Rozum, Leo Batic and Horatio Ottolini's Gridiron Ghoul, which manages to compactly express the banality of a typical old-school Scooby-Doo cartoon. The readers who warmed to the weight of exposition in Gross' opener may well find themselves somewhat alienated by this perfectly serviceable, easy-to-digest tale of a fake zombie hiding in the bowels of a football stadium. (There's a few text-crowded panels, but Batic and Ottolini keep everything clear and moving forward.) Similarly, those looking for infant-school milk-through-the-nose hilarity may be disappointed by Rozum's straight-forward tale of an unconvincing mystery solved through a minimum of wit and effort. Still, perhaps the youngest of readers might not feel let down by the fact that the unmasked villain had never been seen in the preceding pages at all. For a gentle whodunit, that reveal certainly carried the virtues of surprise. Our mystery villain's motive had been cleverly set-up, I'll readily admit, but there was just that minor matter of our never having seen him before. Since it can't spoil the reveal, I'll let you into a secret; he's the bloke who sold Shaggy the hot-dogs before the story began. You know, the one we never see. Or hear about. What a shame that previous panels in the tale featuring the cast watching the game couldn't have featured a hot-dog or two rather than pizza and popcorn. They could even have shown us a hot-dog salesman too. Even those little details which might have established a smidgin of foreshadowing often seem to go astray in DC's Scooby-Doo, and once again, it’s tempting to wonder what a modern-era editor actually does.


We need look no further than the wonders of Carl Barks' Uncle Scrooge or, closer to the 21st century, Paul Dini and Bruce Timms' Batman: Mad Love to remind us of how the animation tie-in is capable of inspiring work of the very highest quality. (*1) Scooby-Doo Where Are You # 21 doesn't seem to reflect the slightest trace of any such ambition, despite the strength of some of its artwork and the consistently excellent colouring by Heroic Age and Jason Lewis. Perhaps the terms of the property's licensing or the constraints of the book's budget precluded anything other than what's on offer here. Oh well, never mind. I'm sure Warner Bros will be particularly pleased as punch at The Dragon In The Bathroom’s approach to nailing the currently untapped comics audience of undemanding kid compulsive-gigglers and teen slacker-stoners looking for some light reading to accompany their munchies. Crikey. File under low ambitions, generally mediocre work and lost opportunities.

*1:- Of course, Scott Peterson was one of the two editors who worked on Mad Love.

Reader's Roulette will return next week. I hope you might consider popping in and nominating a comic or two when it does. Indeed, please feel free to mention interesting titles from this week too in the comments below, show the mood take you.

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18 comments:

  1. Given the way you've savaged three comics from last week, do you think anyone will be enthusiastic to nominate comics they might like? :)

    I got a lot of comics this week, and if you're looking for stuff to read, I'd suggest Glory, Manhattan Projects, Saga, The Secret History of D. B. Cooper, and Mondo. I enjoy all of those books, but that's not the point. I don't love Saga as much as most people, it seems, and I'd be curious to see what you think of it (I can't recall if you reviewed the first issue; forgive me). The others are interesting to me for a bunch of different reasons, and I'd be keen to see what you think of Ted McKeever's Mondo, because it's such a weird book and features some of his best artwork.

    Or maybe I'll just wait until next week ...

    I like this idea, though. I suppose it's helped you, but it's very interesting to read, too.

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    1. Hello Greg:- I know you're being an egg with your first sentence, but it IS something which worries me. I don't find it easy to express how invigorating I've found it, reading comics which I wouldn't normally and "having" to frame a response to it. It seems counter-intuitive, to say that I've loved doing this and that I think it's been really good for me. But that's true. I hope it hasn't looked as if I've been trashing people's taste when I was trying to learn how to express my own. And there's been good stuff that's come out of the process beyond the process. Vincent Deporter's art, for example, and, in the case of the animation books, a sense I'd never been conscious of before, namely, that even these gigs can produce great work. I'm sure that this comic - even if anything of my opinion can be credited - isn't representative of the Scooby book or the work of writers such as Scott Peterson, but it's the only example of the book I've seen and it wasn't great. It had no urgency or sign of anything other than a job being done before moving on. And though I've heard elsewhere from folks saying "What do you expect, it's Scooby Doo?", I think it'd be disrespectful if I took that position. I was thinking of Alan Moore and Grant Morrison on Dr Who - which wasn't quite the prestige gig it's become - and the latter on Zoids, for example, and how I never got the sense that OK was OK with those books.

      Glory I haven't read, the 1st Manhattan Projects I've in front of me now for a re-read, Saga I was lukewarm on, TSHODBC I've shamefully barely heard of, and Mondo I never have! They all look like terrific challenges to take a bash at. Thank you for the suggestions.

      I have an acute sense that I want my taste to shift so that I enjoy a broader range of material. I'm hoping this process will at the very least start pushing those boundaries of my own taste. Thanks for helping with the pushing :)

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  2. Oh damn, the first roulette and it's three misses! If only Dirty Frank was here...

    - Charles RB

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    1. Hello Charles:- Actually, responding to Greg's comment above, I realised that these weren't 3 misses in every sense. For I'm now conscious that I really COULD be a devoted reader of a licensed tie-in such as Scooby-Doo. Reading the comic and noting the moments which did work left me realising that, yes, this could be a fine comic. Of course, I'd always have accepted that in principle, but now I'm conscious of the fact that it's the execution and not the property that ought to be foremost in my mind. I've never really had the taste for the likes of SD, but so what? Great comics have been created from less promising material.

      Personally, I think a Dirty Frank/Scooby Doo team-up would be a brilliant thing. But then, I think Dirty Frank should be appearing in unlikely places all across the medium. He is, after all, Dirty Frank.

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  3. Hello Colin,

    Peterson was also a writer for the DC animated Batman:Gotham Adventures tie in book, responsible for about 50(ish. It's a rough headcount from memory) of the most solid Batman stories I've ever read. This issue is most likely a case of a paycheck being a paycheck.

    Which is a shame because the current incarnation of the cartoon is actually a really solid show through asking the question "What kind of teen drama could you have in an irreverant pseudo 60's world of super villainish con men?". You'd think a comic could have afforded to get at least a little experimental like that long before then. Archie Comics' Sonic the Hedgehog and Ninja Turtles tie ins certainly did, although to varying degrees of success and I don't think anybody would be wrong to describe either of those titles as getting up their own asses. But hey, at least they tried, right?

    Scott Peterson is certainly capable of more. Maybe the Scooby franchise does come with certain restrictions, maybe the current cartoon's continuity is too tight to base a comic around, but it really feels like the sort of thing he could have taken off with. Shame, that.

    Sorry the roulette isn't providing you with a desirable read but I do hope it's having the desired effect on your writing!

    -Simon

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    1. Hello Simon:- You're right about Scott Peterson and Gotham Adventures. It was never a favorite book of mine as, for example, the first couple of series of BAS comics were, but I never picked up an issue which was anything other than, as you say, solid. And where Scooby-Doo is concerned, I'm acutely conscious that I perhaps just didn't get it rather than having nailed objective problems, or that it was a one-off issue which isn't representative of the run. But then, that's always the problem with trying to write about anyone's work, and I always want to be saying good things and nothing but good things about anything I come across.

      I agree with you that such comics ought to approach things in a way that's, as you say, "a little experimental". (I don't think Shaggy-on-the-lavvy is exactly what I mean by experimental there.)"Gridiron Ghoul", for example, seemed a purposeless exercise in that it seemed to attempt to replicate what at least I recall of the show's format in just a few pages, and that's inevitably going to be a crammed or bare-bones affair, or even both. Different medium, different opportunities, and there's a chance to be playful beyond bathroom jokes. Still, perhaps that's not what the license demands, or what editorial wants. It may not even be what the creators want.

      The Roulette process has been brilliant for me, thank you. As I pull closer to the 10 000 hours of writing I originally allocated to the blog, I find this whole process to be a really good way of heading in different directions with my scrawling practise.

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    2. @Simon - Scooby-Doo Where Are You is based on the original 1969 SD series rather than the more recent (and more sophisticated) Mystery Inc, although I wasn't a fan of the '69 show and thus can't say how many poo jokes were in it.

      Sorry the roulette has been a disappointment so far, Colin, in terms of the quality of product, at least, if not the intent to sample outside the comfort zone. I was going to suggest Saga and Avengers Academy next (the latter because the hilarious amount of female flesh on display might elicit an entertaining response even if the racial and sexual politics didn't), but feel instead of poking the bear I should suggest something I enjoyed instead, like Bad Machinery or Courtney Crumrin, accessible comics seemingly aimed at younger readers but read to my older eyes as being better than the majority of what comprises my standing order right now.

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    3. Hello Brigonos:- I do hope you're feeling well this good evening. And thank you for helping Simon and I understand the arcana of Scooby-Doo. No matter how I feel about the comic, I can now grasp that the property could actually be used to tell some fine tales. whereas before it was just that cartoon with that dog. (But then, I haven't even seen the live-action movies.)

      As I've said, the Reader's Roulette - thank you for the title! - has been anything other than a disappointment. In fact, I'm going to post another begging letter tomorrow for ideas. As I'll say, I'm well aware that the law of diminishing returns will kick in for folks, for there's only a billion or two better things to do than suggest a few comics to read. But it's been really useful.

      If Saga and Avengers Academy are out next week, I'll add them to the list. Both are well regarded, and I might as well continue my week of being the anti-christ to an apparently small but vocal number of flakkers with the threat of offending others too. Flak 'em if they can't take a review.

      Courtney Crumrin is definitely a comic I'm going to check out. There's been quite a few recommendations from good folks, so that's on the list. Bad Machinery I've never even heard, so I'm off to look that up right now.

      What passes as the American mainstream looks worse and worse with every passing month, doesn't it? Of course, the usual subjects - bless 'em - keep a few gems in the marketplace, but beyond that, things are almost as bad as they've ever been. Well, not as bad as Avengers: The Crossing, but then, what is?

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  4. I'd really be interested to see your take on the most recent issue of The Shade by Robinson. He's had fantastic art partners throughout (peaking with Darwyn Cooke and Javier Pulido thus far) and the writing has been, I think, some of his best from more recent years. Jill Thompson has the chores in #8 and it is very nice to gaze and linger on.

    Best to you and The Splendid!

    Smitty

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    1. Hello Smitty:- You know, I'm completely out of the loop where the new The Shade book is concerned. I'm afraid JR's Cry For Justice issues meant that I felt I never need read his work again. Not because of any ire, but simply because it was all to awful to bother with. But if you say it's worth checking out, I'll check it out. I must say, the artists sound well worth the checking out.

      My best in return to all of your nearest and dearest!

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  5. Heh. "Witless."

    I have to say, I sympathize with the writers. "File under low ambitions, generally mediocre work and lost opportunities" could easily describe pretty much all of the Scooby Doo oeuvre, and that's even before you figure the Scrappy Doo years into the equation. I'd probably see how many poop jokes I could get away with too, just to ease the weight of all that underwhelming banality that ever grows upon the shoulders of those forced to imitate and regurgitate lackluster children's cartoons of a bygone era. :)

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    1. Hello Adam:- Yeah, you're right, I do accept that such japes must seem quite minor things in the context of the job, and it was just the last short in a book of them. And yet, the work really wasn't very impressive beyond some of the art and the colouring, and I very much doubt that it helps either the creators or the comic itself to be cruising along with so little apparent conviction and ambition. My feeling about the cartoon itself mirrors yours, though the more recent versions which I'm told are smarter have passed me by. Yet that comic is there to survive and those creators surely have a career to further. So, I'm torn. Yes, I can understand why the poop jokes and thin work in general is there. But even on a personal basis, I paid up for the book, and I'd like to have received a more considerable return for my faith and investment.

      I don't think that's entitlement. I think that's how the marketplace works. So, yes, I really do agree with you, and yet, I also thought it ought to have been far better.

      Now I feel ashamed as well as short-changed. Cognitive dissonance ahoy!!!!!!

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    2. Oh, I understand entirely. In this case, the lackluster work is entirely understandable from the perspective of the creators; I highly doubt there was much in the atmosphere to inspire greatness from them. But it's always the consumer's job to be discerning, and to have a negative reaction when warranted. And in this case, you were being a very good sport and buying a product blind on the recommendations of others; the point of the exercise was an honest appraisal from the stand-point of the reader-consumer.

      I can be blase about it, but I'm not the one who spent my money on a product that failed to entertain me.

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    3. Hello Adam:- Your kind comment certainly does highlight one of the main problems with so many of today's comics, namely, the assumption that no-one but a core niche market needs to be attended to. The focus narrows to the relatively small number of folks who'll buy a title whatever just as long as it hits a certain number of aim-low boxes.

      There's so many comics out there by creators who are desperate to reach a broader audience. Some of them are being published by Marvel and DC, of course. But mostly, it seems that there's a toxic air of complacency and cynicism at work. Either that or folks really can't raise their game. It's a shame, to say the least.

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  6. Hi -- the story is called 'the Case of the Haunted Huddle' -- not the Haunted House. *Huddle* because it is about football.

    /Scott Gross
    nickel-dime.com

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    1. Hello Scott:- Yep, of course it is, and your gracious correction shames me. I've corrected the above and noted there-in the screw-up and the fact that you corrected the situation. Thank you.

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  7. Interesting article. I miss drawing covers and stories for Scooby Doo, though I've been gleefully busy with Spongebob.

    Thank you so much for the kind words.

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    1. Hello Vincent:- Thank you for your kind words. It's always good - though it's never something that's intended - to know that I've had the chance to pass on my sincere appreciation for work that I've enjoyed :)

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